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Three layers of quality checks, and repairs that don't cost you

If we break it, we fix it — without touching your credits.

Every render is checked: deterministic validators first (duration, aspect, audio peaks, caption timing, exact text, CTA, logo, prohibited words), then AI decisions on sampled frames for final renders, then a person when a factual check is uncertain. Covered defects are repaired automatically, scene by scene, at no extra charge.

Deterministic first
Objective checks run on every draft and final. They cannot be argued with and cost nothing.
AI judgment second
Claim accuracy and UI fidelity are hard gates; brief relevance, brand continuity and hook clarity are recommendations. Low-confidence answers go to a reviewer.
Bounded repair
Up to two automatic targeted repairs per render. A covered repair never takes credits; after that, you choose: accept, or reject and keep your credits.
Never silent
Credits are held before a render and consumed only on delivery. Failed renders release the hold.

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